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Thursday, October 29, 2009

Dallas' Best Football Team is Also its Best-Looking

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Touchdown celebration or unnecessary roughness? Who gives a damn, really.
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Gonna spend my Friday night ogling two of my favorites: Football 'n Females.

Been meaning to catch a Dallas Desire game this season, but lo and behold they only play two home games. The last one is Friday at 9 p.m. against the Los Angeles Temptation at Grand Prairie's QuickTrip Park.

I don't have to tell you that when Temptation meets Desire, you can throw out the records. And throw off the clothes.

The Desire would get their asses kicked by the Dallas Diamonds - mud wrestling, anyone? - but they are one of the best teams in the Lingerie Football League.

I could break down the Xs and Os and tell you that the Desire is 2-0 and has outscored its opponents 60-12. But who I am kidding? All you really want is photos and slideshows of some supple, yet strong sporty skin to get you through another rainy day.

C'mon then. Let's do this ...

How 'bout a video?

Perhaps a slideshow?

Some action shots from the Desire's first home game?

Or just the greatest football card in the history of ever?

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Update: Read on for more photos from the Desire's Friday night win over the L.A. Temptation -- or skip straight to our slideshow from the game.

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Photos by Danny Fulgencio
The Desire, the class of the new Lingerie Football League, run out to a hero's welcome Friday night in Grand Prairie.
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Tackles around the waistline are acceptable in the LFL, though it's fairly common to see players taken down shorts-first.
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The L.A. Temptation celebrate a touchdown Friday night, on their way to putting 12 points on the board.


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Photos by Danny Fulgencio
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By the end of the night, the Desire had turned in another dominant performance, topping the Temptation 24-12.
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Check out our full set of game photos here in our slideshow.

Salary Growth Across the Country

http://www.kiplinger.com

With the unemployment rate in the United States reaching new heights each month, many are forced to contemplate relocating to reduce their costs of living. Similarly, there is a greater focus nationwide on the patterns in salary growth. While many areas of the country are experiencing zero or negative growth, there are still states, many of which are clustered on the East cost, in which salaries are actually on the rise. Additionally, there are numerous metropolitan areas in which salaries have grown at a surprisingly healthy rate. The graphic below showcases changes in salary across the country from the 4th quarter in 2008 to the 1st quarter in 2009, and spotlights those individual metropolitan areas with the greatest salary growth.

Before moving to Hawaii, however, you might want to review our guide to tax friendly places to retire.

Please click on the image below to enlarge.

Student Debt vs. Average Income



Click to ENLARGE....

20 Movie Villain Pumpkin Carvings


POSTED BY Screen Junkies

Our friends at Walyou.com and some people we don't know (but whose work we admire) at Pumpkin Gutter have assembled a rogue's gallery from the gourd family just in time for Halloween, and we've picked the best of the best. Every photo links back to the source page in case you want to keep exploring. Walyou alone has put together a mega gallery of 130 Pumpkin carvings that feature likenesses of video game characters, geek celebs, and more. So check em out when you're done cowering at the sight of these fruity monstrosities. (Yes, pumpkins are fruit.)

Ready or not, the latest 3D technology is coming home

Panasonic 3D camera
Now wait one second before you start on the whole "I'm not wearing any stupid looking glasses," because no matter what you say, there are more people paying extra to go 3D movies than ever and the reason is simple; it's because this isn't like the crappy 3D you saw during the Super Bowl last year -- or that our parents grew up with. No, the 3D that Sony, Panasonic, and others are promising next year is like nothing you've seen. We've come a long way since the old anaglyph red and blue glasses that come in cereal boxes, so before you knock the new technology before it's even out, click through and read about the technologies that might bring us a real 3D revolution.

3D, the basics


We have two eyes for a reason and while we've enjoyed stereo sound since-like-forever, stereoscopic images haven't quite arrived. At its core, 3D is as simple as using two cameras to capture the data that our eyes would, but it's the display part that's proven tricky. Ultimately, the technology has to find a way to present each eye with a different variation of an image, at that point our eyes and brain do the rest.

Circular polarized or active LCD shutter glasses

The one thing that hasn't changed about 3D is the need for glasses -- if you're holding out for 3D on a big screen without glasses, you're going to let this generation of 3D pass you by. The technology in the glasses varies by a lot and the main two types these days are circular polarized and active LCD shutter. Both serve the same purpose, to ensure each eye sees a different image, but in much different ways.

RealD 3D circular polarized glasses
Circular polarized glasses are easily the most common used in 3D cinema today. If you've been to a 3D presentation of a Pixar movie, or maybe to Disney World and used what look like cheap sunglasses, you've probably tried the technology. Without going into too much detail, each lens is set to filter out different light, so for example in a polarized system like RealD's, there can either be two projectors with different polarizing filters in front of each (pictured below) or a special ZScreen which can alternate the clockwise and counterclockwise polarization for each frame. In either case, the right and left frame alternate at about 144 times per second so that each of 24 frames per second of a movie is displayed 3 times per eye.

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RealD circular polarized filter in front of a projector

One of the problems with circular polarized 3D is that a special silver screen is required and some argue it can negatively affect the color accuracy. But what's worse is that most of us don't have a projector at home and so far only a few HDTVs like the ridiculously expensive JVC GD-463D10 LCD TV at $9,200 can pull off the same polarization trickery.

LCD shutter glasses

So in comes the LCD shutter glasses -- the technology itself has actually been around for some time, in fact there were eight Sega Master Systems games that worked with shutter glasses dating back to the 80's. But the technology was limited by the display technology of that era which could only show 480i at 30 frames per second, which worked out to about 15 FPS per eye in 3D -- so yeah, the flickering could make you sick.

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Sega Master System shutter glasses

Basically the way shutter glasses work is each lens can be blacked out very very quickly to synchronize with a frame displayed on the HDTV. This way a different 1920 x 1080 progressive image can be shown to each eye.


Notice that the LCD shutter on the left is closed.

An IR emitter connected to the TV sends signals to the glasses to keep 'em in sync. In larger demos, multiple emitters are mounted throughout the venue to ensure all the glasses get the signal. This is obviously less than ideal for a large movie theater, but shouldn't be a problem at home.

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IR emitter used in Pansonic's 3D demo

The other reason shutter glasses make sense at home is because they don't limit the viewing angles of the display -- not to mention the glasses are more expensive and someone would likely steal them from a theater. But besides these advantages, proponents argue that the colors are more accurate, there's less ghosting and smearing, and it is argued that the contrast is greater between the left and right eyes. So, you add all these reasons together and the technology should provide the most realistic and reliable 3D technology ever unleashed on consumers -- at home or anywhere else.

It's not all good though, besides the cost of the glasses and the added emitter in the TV, some say that there is added flickering, and with the shutters closing in front of your eyes, the image is dimmed a bit. Both Sony and Panasonic claim these are no longer issues in thanks to the super fast refresh rates and brightness available on the latest HDTVs.


Short Panasonic promotional video about how its 3D technology works

Sony, Samsung, Mitsubishi and Panasonic

Yes, you read that right, all four of these tech giants are pushing the same home 3D display technology. While Samsung and Mitsubishi have been demoing its DLP HDTVs with shutter glasses for-like-ever, both Sony and Panasonic have been showing LCD and Plasma (respectively) HDTVs that can display 3D HD at CES, CEDIA and other shows. In fact Sony and Panasonic promise to release the first consumer 3D capable displays next year. That last part is an important one, so listen up: both will offer HDTVs next year that will work just like any other HDTV today, but will also work with 3D. So not only are the HDTVs going to be fully backwards compatible, but supposedly the new sets won't cost much more than a normal HDTV. In fact Panasonic believes that in the next few years most of its HDTVs will be 3D ready.

Panasonic 3D Blu-ray player and glasses
XpanD LCD shutter glasses and special 3D Blu-ray player used in Panasonic's 3D demo

But why can't my current HDTV do 3D?

We know what you're thinking, you just bought a new HDTV and you want to know why it can't handle 3D. Even if it was possible to add an IR emitter to keep the shutter glasses in sync, the experience at 30 FPS per eye wouldn't be as enjoyable. And just like when the first 1080p HDTVs hit the shelves without the ability to actually accept 1080p input, the current crop of 120hz HDTVs can't actually display 120 frames per second -- only show each frame of a 60 fps signal, twice.

3D sources

Of course, 3D-capable displays don't do much without 3D content, and the good news is that most of the infrastructure needed for 3D in the home is already here thanks to HD. With the new 1.4 spec, HDMI has been updated to accomdate 3D and the first source is almost guaranteed to be Blu-ray. In fact as we speak the BDA is working on standardizing the storage of 3D movies on a Blu-ray Disc. It actually isn't nearly as hard as it sounds, because what is essentially needed is to up the spec from 1080p at 30 FPS to 1080p at 120 FPS. In fact a 50GB Blu-ray Disc has more than ample capacity to handle a 3D HD movie thanks to the wonders of video compression where only the difference of each frame is stored. So 3D movies only require about 50 percent more space, and the one thing about the new 3D Blu-ray standard that has been determined, is that every 3D Blu-ray Disc will include a 2D version of the movie.

ESPN 3D camera
3D camera used to broadcast a College Football game on ESPN.

This part might surprise you, but there have already been 3D broadcasts of major sporting events. Using RealD's circular polarized technology, ESPN broadcasts 3D presentations of major sporting events to theaters around the country. The most recent was the USC vs Ohio State game on September 12th, but other events like the National Championship game last year, and the Olympics before it, were beamed to theaters in 3D. And let us tell you, if you haven't seen your favorite sport in 3D, you're really missing something. In fact we wouldn't be surprised if the real killer application for 3D in the home was sports. Sure movies will be the first to be delivered thanks to the slow evolution of broadcast technology, but we still have our hopes that ESPN 3D will be next. But while we wait for CableLabs and the SCTE to hammer out the details of a 3D delivery standard, satellite subscribers in the UK appear to be on track to get a 3D channel next year.

Sony 3D gaming demo
The other 3D content that is coming eventually is 3D gaming. Sony was showing 3D games at IFA this year and there have been a number of rumors that real 3D gaming is coming to the Xbox 360. The only thing we really know for sure at this point is that Avatar will be one of the first 3D games, although no word on what technology will be used.

But not everyone can see 3D

When we say that 3D isn't for everyone, we mean it. In fact it is estimated that 4 percent of us are actually physically incapable of seeing 3D no matter what the display technology. And even worse, according to the College of Optometrists in Vision Development, "Research has shown that up to 56 percent of those 18 to 38 years of age have one or more problems with binocular vision and therefore could have difficulty seeing 3D." So if you are one of these affected, it might be time to see an opthamologist and get screened for amblyopia. And if you happen to be blind in one eye you can still watch 3D, but it'll just look normal to you -- assuming of course you have the glasses on.

Where we go from here

One thing we weren't able to learn in our quest for 3D knowledge was how compatible these different technologies are. Essentially we assume that the functional compatibility between the two main 3D display technologies described above are like the differences between LCD and Plasma -- in other words, they both connect to the same HD set-top-box and Blu-ray player -- but until the BDA announces the final details of the 3D specification there isn't really any way to know for sure. But it seems that if Blu-ray was compatible with both circular polarized and LCD shutter glasses, then certainly whatever broadcast standard or game console announced down the road would also work with both.

Conclusion

Like it or not, 3D is coming and just like HD before it, there will be plenty of technology pundits predicting its demise. The problem right now is very few have had the chance to check out the technology and if you have been lucky enough to see it, it is hard to convey how cool it is to others. On top of this, 3D has a long road ahead because most people think they have seen it because they've tried the anaglyph glasses during a Super Bowl Commercial. The other big hurdle is the whole stupid looking glasses argument -- which doesn't make that much sense since you'll be wearing them in the privacy of your own home. Now we know that the same technology lovers who read Engadget would never hate on any new technology without experiencing it first hand, but tell your friends and family that something new is coming, and no it isn't like anything else they've seen.

The Worlds Greatest TreeHouse

Ever wonder where the world’s greatest treehouse is to be found? Ever wonder who the tenacious soul behind it is? Could you even, in a moment of fantasy, have gotten yourself to fancy the long tree house you made as a kid as being the world’s greatest treehouse?


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Well, if you did find yourself fancying your childhood treehouse as the world’s greatest, you may find yourself having to think again after getting to see the treehouse Horrace Burgess has built around Crossville in the United States state of Tennessee.

You start to appreciate the greatness of the treehouse Horrace Burgess has built when the figures are brought in. Standing at 97 feet in height, one agrees that the structure Horrace Burgess has built is the structure to beat, if you want to lay a claim to owning (or even having seen) the greatest treehouse in the world.

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The greatness of Horrace Burgess treehouse is not subject to the tree on which it is based alone though. As it turns out, while the tree in question does contribute something to the height of the treehouse, the owner’s efforts also go a long way towards this greatness possible. The tree’s contribution to the 97 foot edifice is only 80 feet, so that the other 17 feet on top of the basic 80 foot are from Horrace’s sheer effort. To be sure, we can’t begrudge the base tree of a claim to greatness too: a tree towering at 80 feet in height and with a diameter of over 12 feet is a real wonder. But it is the structure on top of the tree that is the greater attraction.

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The treehouse in question is 11 floor tall, a sky crapper even by some cities’ standards – only that this time, it is built on top of a tree. There are even some other trees grown on the floors of the edifice, of course in addition to the primary tree on which it is based. The 11 floors made from Horrace Burgess tree house create an upwards of 8,000 square feet. To put together this edifice, the guy behind it says that an upwards of a quarter million (250,000+ nails, that is) have been used.

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A building of over 11 floors would be expected to have some extra amenities – and the treehouse Horrace has established is no exception. This particular one comes complete with a mini basketball court – if you thought playing you would never live to see guys playing basketball on top of a tree!

The owner of the edifice is a 56 years old landscape architect by the way, and he say an upwards of $12,000 has gone into building the treehouse. Asked about where he got the inspiration to build the edifice, he cites a prayer vision he got in the early 90s – going further to say that he built it ‘for God.’ Nobody is arguing with him – and nobody is contesting the assertion that it is the world’s greatest treehouse either. Meanwhile, building work has not stopped at the 11th floor…the building is still a ‘work in progress!’

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Chronic City: L.A.'s Marijuana Dispensary Ban Could Cost City Millions


Los Angeles' proposed medical marijuana ordinance -- which would ban the sale of pot at dispensaries -- could cost the city $36 million to $74 million in lost sales tax, according to a marijuana advocacy group.

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Photo by lavocado, Wikimedia Commons
Open for business on L.A.'s Ventura Boulevard... but for how long?
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Dale Gieringer, coordinator for the California chapter of the National Organization for the Reform of Marijuana Laws (NORML), said the proposed ordinance, supported by L.A. District Attorney Steve Cooley, would "effectively shut down the city's marijuana distribution system by banning all sales of marijuana and sharply curtailing collectives' ability to grow and obtain medicine."

No other city or county in California has regulated collectives while banning sales, according to NORML.

Under the proposed ordinance, also prominently backed by L.A. City Attorney Carmen Trutanich, only nonprofit medical marijuana collectives -- groups of qualified patients with physicians' recommendations and their primary caregivers -- would be allowed to cultivate the herb to relieve the symptoms of serious illnesses.

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NORML.org
Dr. Dale Gieringer, California NORML: L.A. dispensary ban "Ill-conceived"
​"Los Angeles would be foolish to pass this unworkable, ill-conceived ordinance," Gieringer said. "Not only would it cost $36 to $74 million in lost sales taxes and thousands of jobs, but the city can expect serious legal challenges in the courts. The city would be better advised to adopt a system of licensed regulation and taxes, which has proven successful elsewhere in the state."

In Oakland, considered by many a statewide model for the orderly regulation of medical marijuana dispensaries, voters recently passed, with 80 percent of the vote, a special tax on dispensary sales that is expected to put millions of dollars into city coffers. Cities that NORML lauds as having "successful dispensary regulations" also include San Francisco and West Hollywood. According to the pro-pot organization, these city governments are already collecting millions in taxes and license fees from dispensaries.

A survey by California NORML found the dispensaries pay an average of $82,000 in sales tax. At this rate, some $74 million per year in sales tax would be generated if Los Angeles has 900 dispensaries.

According to NORML, other cities and counties that regulate dispensaries allow them to sell to their members as nonprofit collectives as long as they pay sales tax. NORML estimates that there are 100,000 to 200,000 medical marijuana patients in the Los Angeles area, generating between $400 million and $800 million annually in retail sales.

Under the proposed ordinance, which has come under heavy criticism from the medical marijuana community, over-the-counter sales of pot would be outlawed. The collectives would have to be at least 1,000 feet from other collectives, schools, playgrounds, child care facilities, religious institutions, public libraries, public parks, hospitals, and rehab centers.

The normal committee hearing process is being bypassed so that the L.A. city council can fast-track the vote on the hastily written measure as soon as Nov. 3.

There are an estimated 800 to 1,000 marijuana dispensaries in L.A. County. A judge recently ruled the city's temporary moratorium banning new dispensaries was invalid.

NORML said the proposed ordinance would hamper the distribution of medical marijuana in Los Angeles by limiting collectives to a single, 100-plant garden, meaning each dispensary could only serve a handful of members. This would require tens of thousands of collectives and growing operations throughout the city, the pro-pot organization said. According to the group, nothing in state law authorizes such limitations. Most collectives serve hundreds or thousands of members and draw from many gardens.

NORML also objects to a provision in the ordinance that would ban marijuana extracts and edibles, which enable many patients to ingest the herb without smoking it. Oral preparations are especially important for patients who want to avoid the possible respiratory hazards of smoking.

Patient advocates are expected to sue if the restrictive proposed ordinance is passed, on the grounds that it would limit patients' rights to collectively cultivate and obtain medicine, as guaranteed under Proposition 215 and Senate Bill 420.

Last week, a Mason-Dixon poll found that 77 percent of L.A. residents favor regulating marijuana dispensaries rather than banning them.