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Showing posts with label AppStore. Show all posts
Showing posts with label AppStore. Show all posts

Wednesday, April 6, 2011

David Bowie App Will Allow Fans to Create Their Own Remixes

By Joseph Oliveto
From http://beatcrave.com/

David Bowie jco 4 4 11 e1301954347498 David Bowie App Will Allow Fans to Create Their Own Remixes

David Bowie will always be hip. Unlike some classic rock stars who have sadly allowed age to catch up with them, even if he’s not releasing any music worthy of his golden years (we couldn’t help ourselves), Bowie at least knows how to recognize that “scary” new things–bands, technology, Lady Gaga–aren’t a threat to him.

In fact, he’s often embraced the power of of new tech and taken advantage of what it can offer to recording artists. Case in point: on June 6, an App will be released by EMI for his song “Golden Years,” which will allow fans to manipulate the various tracks on the song and create their own remixes.

Bowie’s done this before, with the tune “Space Oddity,” but this time users will be able to export their remix to an MP3 file and share it with family and friends. Budding artists ought to be pleased; Bowie’s music is eternally cool, and remixing is currently cool. Can’t go wrong with that combo these days.

To spark users’ creativity, EMI will also be releasing a new EP featuring the original single, as well as four remixes from DJ’s Jeremy Sole, Anthony Valadez, Eric J. Lawrence and Chris Douridas.

With technology making the creation of music more and more democratized, we’re thrilled to know that there are mainstream artists willing to participate in the revolution. Sure, they do it for the sales it generates, but if it helps fans discover their own untapped potential, we’re all for it.

Do you think that technology has been good for music these days, or has it made it too easy for less-than-talented artists to record and release music? In the past, bands had to prove their worth; now that’s not the case. Is that good or bad?

Thursday, January 20, 2011

Playboy iPad ‘Uncensored’ App Arriving this March; Hugh Hefner Tweets So!

From : http://www.devicemag.com/

By Sanjeev Ramachandran
Apple iPad users, you are in for something exciting! Though this might sound a bit bizarre, we have reasons to believe it is happening.  Playboy founder Hugh Hefner seems to be bent on popularizing his way of celebrating the female body on to the Apple iPad too, with a new explicit Playboy app in the works.

Playboy iPad Uncensored App Arriving this March; Hugh Hefner Tweets So!

We just wonder if Apple is fully okay with Hefner’s plan. The Playboy boss has tweeted that an “uncensored” Playboy iPad app is coming in March. Playboy had earlier launched its iPhone app back in 2009, but wasn’t explicit.

All the iPhone app had been  offering are some sexy lingerie shots and interview excerpts. The iPad app will see women strip down for a fuller view!

Apple already has in place some extremely stringent rules when it comes to nudity. However, the Hefner tweet makes us think Apple is loosening up a bit.

Going by what Hefner says, old and new Playboy editions will be available on iPad with no cuts whatsoever. The thought of uncut Playboy versions waiting to arrive on our iPads by way of the new app makes us go wild in anticipation. May be this is what Hefner too is aiming at.

It is also being said that Hefner might be trying to make the most of Steve Jobs’ absence. As you already know, the Apple boss is on medical leave.

Even as we continue to stay excited over the possibility of uncensored playboy versions on our iPads, we would also want to know if Hefner just teasing Apple or does he really mean to bring in the app in March?

Monday, April 26, 2010

Concert pianist plays iPad onstage


One of the world's foremost concert pianists has taken the iPad to a place it has surely never been. Yes, away from the thighs, where the device so often rests.

A few days ago, wandering onto the stage to perform his first encore at Davies Symphony Hall in San Francisco, China's Lang Lang, one of the world's most dazzling piano players, proved the product's astounding versatility. The audience was clearly surprised he emerged clutching an iPad. They could be sure he wasn't going to use it to take a shot of the audience. But perhaps he needed to send an e-mail. Concert pianists are busy people.

Yet, no. For Lang Lang is a man who keeps time while being ahead of it. No sooner had the audience paused for a last cough than he broke into Rimsky-Korsakov's "Flight of the Bumblebee" with the help of the Magic Piano iPad app from Smule.
 
He held his iPad aloft. He placed it on the piano, while his left hand stroked his Steinway (yes, he's a Steinway man) and his right tickled his iPad. He even let a bemused conductor, who cursorily resembled a relative of Ben Kingsley and Dr. Evil, share in the experience.

As you can see from the video, Lang Lang's thighs were only used to sway a little to the music.

Friday, April 2, 2010

Apple's iPad is a touch of genius

Xeni Jardin

From: http://www.boingboing.net/

It strikes you when you first touch an iPad. The form just feels good, not too lightweight or heavy, nor too thin or thick. It's sensual. It's tactile. And that moment is a good way to spot a first-timer, too, as I observed with a few test subjects. The dead giveaway for an iPad n00b is a pause, a few breaths before hitting the "on" switch, just letting it rest against the skin.

Flick the switch and the novelty hits. Just as the iPhone, Palm Pré and Android phones scratched an itch we didn't know we had—somewhere between cellphone and notebook—the iPad hits a completely new pleasure spot. The display is large enough to make the experience of apps and games on smaller screens stale. Typography is crisp, images gem-like, and the speed brisk thanks to Apple's A4 chip and solid state storage. As I browse early release iPad apps, web pages, and flip through the iBook store and books, the thought hits that this is a greater leap into a new user experience than the sum of its parts suggests.

Remember The Periodic Table of Elements series of books we featured here at Boing Boing? There's an iPad version ($13.99 in the app store, screenshots here), and it's dazzling — it makes science feel like magic in your hands. I called the guy behind The Elements, Theo Gray, and asked him to put into words the UI magic that iPad makes possible for creators of books, games, news, and productivity tools.

"The Elements on iPad is not a game, not an app, not a TV show. It's a book. But it's Harry Potter's book. This is the version you check out from the Hogwarts library. Everything in it is alive in some way."

Indeed, the elements in this periodic table seem very much alive. The obvious way to examine static objects — say, a lump of gold (number 79) or an ingot of cast antimony (number 51) is to rotate them, to spin the specimen with your fingertips. And that's exactly what you do here. You can view them in 3D if you wish, with 3D glasses you buy separately online. Tap here, and live data from Wolfram Alpha pops up (the thermodynamic properties of molybednum, perhaps, or the current price of platinum). Some elements are presented with little video clips you can play, too.

When you get a chance, compare it to the tiny screen of an iPhone or Droid, or the less responsive touchscreens of an all-in-one desktop PC such as HP's TouchSmart: it's a completely different experience.

"A stereo 3D video of a static object that you can rotate in real time," Theo says over the phone. "Honestly, I'm not sure where you go from there. Smellovision? Not a whole lot more you can do."

The Elements presentation for iPad (those spinning samples of elements you twirl with your fingertip) makes use of openGL textures, compressing visual data in a way that can be compressed in the graphics chip, so the data can be read without hogging CPU resources. By making use of hardware native to iPad, you can can "play" a spin forwards and backwards with no hiccups or performance lags -- even spin 3, 4, 5, 10 views of an element at a time. This ain't Flash video over WiFi, folks. You'll feel sad going back to chokey http embeds.

Each app for iPad can't be more than 2 gigs in compressed archive form (a limitation imposed by the zip compression standard at work here, not something of Apple's own design). Data-dense applications like The Elements buck right up against that limit, but future iterations (this and others that go live Saturday were developed with great haste) will likely take advantage of the ability to do background downloading to supplement data.

Tapping and swirling my way through iBooks (the store includes free, public domain titles in addition to the $9.99-$12.99 bestsellers), and iPad native apps provided at launch such as the spectacular, game-changing Marvel Comics app (crisp, lucid art, the ability to navigate frame-by-frame, rendering spoilers down the page obsolete), the Epicurious recipe browser, and the news browsing app by Reuters (free app in which video is, again, a seamless delight), the idea hits. This is what we wanted e-books to be all along. Rich, nimble, and dense with image and sound and navigability, right there inside the flow of the story. And this is what we wanted the web to feel like all along. We just want it to work, and we don't want to be aware of the delivery method while we're enjoying what's delivered.

Theo's been thinking about all of this, too. "The Kindle is a great device, and I own several," Theo says. "But the concept of an e-book has always been that it's like PDF. Imagine if the web standard was PDF instead of html, if everyone's web pages consisted of what you can do in PDF? That would be a really boring world. I hate to see ebooks as being pigeonholed as these static, PDFlike things, in which the biggest 'a-ha' you can have is an exciting pageturning animation, or search. What could an ebook be? Let's draw a line in the sand out in the future and say, this is the greatest aspiration, if the limitations of code and hardware were no object."

Draw that imaginary line in the sand, and you've sketched out iPad.

Manic, nonstop use revealed a number of things: battery life is better than I anticipated. I got a full day of constant internet-connected use (it did not leave my hands) on one charge. More than 12 hours, with heavy video and gaming, and screen cranked up to full brightness.

Orientation lock is great for when I'm sharing YouTube clips on the couch with family, or web browsing in bed. It fits well in my lap for tweeting when eating during lunch break, and it's easy to wipe off a stray mayo glop and get right back to updating the world on the details of my sandwich (using Twitterific for iPad, a free app which does what it promises on the tin). When we began developing the Boing Boing iPad presentation, we used a simulator and tapped into a lot of jQuery, thinking that snazzy transitional animations would delight. They didn't: it worked great on the Mac simulator, but were sluggish on iPad, so we aborted and went simple. When you're redesigning a site for iPad, you start to think in terms of a visually rich 'zine, not a website. Given Boing Boing's 'zine roots (25 years and counting since the first Xeroxed copy), the close of that evolutionary circle is something that makes me smile.


Familiar Mac fundamentals like Calendar, Keynote, Pages, and Numbers are presented thoughtfully with the kinetic and tactile specifics of iPad in mind. Pinch-zoom the preview image for a photo album you've saved, and watch the contents scatter out accross the screen, so you can be reminded of the shots you've stored inside.

Gaming possibilities are profound. Accelerometer-driven games like the Real Racing HD iPad app ($9.99) available at first release thrill in a new way, like when I first held a Wii. There's something about tilting and steering and braking with a device you hold in your hands, just like a steering wheel, that's so much more viscerally pleasing than a big old shelf-bound console.

The on-screen QWERTY keyboard is more finger-sized than iPhone (obviously, the screen's larger when either in portrait or landscape) but I didn't find myself using the device for lots of text input (email, blog post composing) without the aid of the keyboard dock— pretty much exactly like the standard Mac keyboard. No, there's no camera, but it doesn't seem like as much of a big deal as when I heard that news back at the January unveiling. iPad is more about experiencing media, and light sharing, than heavy-duty media production.

That said, I can imagine traveling with iPad instead of a netbook, with that keyboard dock in tow if I really need to do heavy text input.

Maybe the most exciting thing about iPad is the apps that aren't here yet. The book-film-game hybrid someone will bust out in a year, redefining the experience of each, and suggesting some new nouns and verbs in the process. Or an augmented reality lens from NASA that lets you hold the thing up to the sky and pinpoint where the ISS is, next to what constellation, read the names and see the faces of the crew members, check how those fuel cells are holding up.

I like it a lot. But it's the things I never knew it made possible — to be revealed or not in the coming months — that will determine whether I love it.



Wednesday, December 16, 2009

Apple Enables Video on iPhone 2G and 3G








Apple Enables Video on iPhone 2G and 3G [updated]

Apple has enabled owners of its older 2G and 3G handsets to record video by admitting the new iVideoCamera app to the iTunes store. [as well as the UStream Broadcaster app for 3G handsets - update at foot of post]

Users can now legitimately record, share and save videos without having to ‘jailbreak‘ their handsets.

As reported on the Apple Blog, the app comes in at only 99 cents in the US store, and has similar entry-level pricing in other iTunes stores around the world.

Adding this third party application to an iPhone 2G or 3G handset means that there is even less incentive to move up to the 3GS model and may prompt those coming up to the end of their contracts to wait and see what iPhone news Apple has to announce in the spring before committing to an upgrade path.

Beware though, there are some significant limits to the app, and it is not helped by the camera installed in 2G and 3G iPhones. The app itself can only capture video at a maximum of three frames per second… far behind the 30 frames per second capacity of the 3GS. Quality is, therefore, limited as is the resolution which comes in at 160 x 213, compared to 640 x 480 on the 3GS.

On the upside, whilst there is no opportunity to share on Twitter yet, videos can be quickly uploaded to YouTube, Facebook and Vimeo from within the app itself.

Development team Laan Labs, creators of the iVideoCamera app, promise improved frame rates and quality in forthcoming releases.

UPDATE: The UStream Broadcaster app is another newcomer to the store and is available free. The app enables live streaming of video from 3G handsets or better over 3G and WiFi. Sadly, there’s no support for 2G iPhones, but 3G owners can enjoy live chat whilst broadcasting, as well as the ability to share on Twitter when going live.

Hat-tip to @technicalfault for the heads-up on UStream.

Tuesday, August 18, 2009

TomTom navigation for iPhone 3G and 3GS arrives

True, it's not the first app offering turn-by-turn driving instructions for the iPhone 3G or iPhone 3GS -- but it is from TomTom, an industry heavy-weight that is finally delivering on years of rumor and speculation. After starting with New Zealand a few hours ago, the iTunes App Store is now populated with region specific TomTom apps for NZ ($95), Australia ($80), US and Canada ($100), and Western Europe ($140). If that sounds expensive... it is; dedicated TomTom navigators start at $120. In other words, this isn't one of those knee-jerk 99 cent App Store purchases. Naturally, that price does not include the announced TomTom iPhone car kit (rumored to cost £113.85 (about $194) with bundled mapping software) that mounts and charges your iPhone 3G or 3GS while enhancing its GPS performance, speaker, and microphone. Our advice: wait for the reviews before dedicating your non multi-tasking iPhone to the dashboard for navigation duties.

Update: Recombu took the software for a spin and seem duly impressed by their ability to navigate streets with an iPhone taped to the dash (not a joke). They say that when a call comes in, the TomTom app "turns off but restarts as soon as you finish the call." Lame. See the video overview after the break.

Update 2:
TomTom says the upcoming car kit dock / windshield mount will also work with the iPod touch and third-party apps -- it contains a faster, more accurate GPS chip than the one in the iPhone. Check a video of it after the break.


[Thanks to everyone who sent this in]

Read [Warning: iTunes link]