DIYer combines iPhone 3GS with Show WX for pico projected gaming bliss (video)
[Thanks, Ethan]
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Posted by gjblass at 10:26 AM 0 comments
Labels: DIY, games, iphone 3gs, iphone games, Projector, Smartphone, Smartphones, Video Games
Posted by gjblass at 11:26 AM 1 comments
Labels: Apple iPhone 3GS, Apple Tablet, Camera Phone, Cameraphone, iphone 3gs, Things That Are Awesome
Madden NFL 10 iPhone features real teams, real players, and every NFL stadium. If you want to see Drew Brees battle the San Francisco 49ers at Candlestick Park, this is your game. If you want to draw your own plays, master the nickel defense, and make a strategic quarterback change, you only need to make a few taps and you’re ready to go.
After a year of development, Madden NFL 10 looks to be one of the best sports games to the come to the iPhone. Electronic Arts has clearly put in time with this product to not only give players a fun and intuitive sports simulator, but also ensured the game stayed true to the Madden franchise’s lofty standards.
I sat down with Jeremy Gross, producer of Madden NFL 10, and Chris Dreyer, the product manager for the title and they walked me through the game.
Seasoned veterans of the series will appreciate that Madden NFL 10 features commentary from John Madden himself, deep rosters of every team, and over 200 plays on offense and over a 100 on defense. Dedicated players can enjoy the season feature and play an entire season as their favorite team. There’s also a multiplayer feature in development and a soundtrack that features five songs from the console version of the game. You can also load songs from your iPhone to create your own soundtrack. So if you want to listen to Kiss’s “Detroit Rock City” while you play as the Lions, you can.
Casual players will be drawn to the game because of its intuitive interface and controls. iPhone games are ideally suited for short play sessions, and EA astutely determined that the game should save after every play. So if you ever have to stop and exit the game for whatever reason-receiving a phone call, for example-you can resume your game where you left off. You also won’t be penalized for delay of game if you have to leave the game for a while or take longer to decide what play to call, explains Gross.
Controlling your team is surprisingly easy. The Madden franchise has become such a deep, rich, and complex sports simulation series that it can often be unapproachable to new players. But EA has done a masterful job of translating the various nuances to the iPhone’s unique control scheme.
With just a flick of the finger, you can sort through what teams you’d like to play and what plays you’d like to call. I selected my hometown San Francisco 49ers to play against the Oakland Raiders in a little Bay Area exhibition. After I received the ball and was quickly tackled, I started on offense. I quickly selected a play with a flick and a tap and then I decided to reverse it and create my own “hot route.” Dreyer and Gross are particularly proud of the “hot route” feature that allows the player to draw a new route for the players by dragging their finger across the touch screen.
I ordered my wide receiver into a deep route and then hiked the ball. A color-coded reticule indicates which receivers are open, and I quickly tapped on my wide receiver who I had previously sent deep. He caught the ball for a thirty-yard gain and a nice first down. I would have felt a greater sense of accomplishment, but a 3rd grader in a cast could beat the Raiders secondary.
Utilizing running plays is just as easy. You can tap a button in the corner of the screen to slow down time for your ball carrier. You can then decide if you want to juke, spin, turn, etc. It’s a nifty feature to break tackles and really puts you in the shoes of the player.
Despite my potent passing abilities, my quarterback held the ball too long on a third and short and I was forced to settle for a field goal. The kicking system should be easily recognizable to fans of EA’s sports games. According to Jeremy Gross, it’s the same finesse power system used by the Tiger Woods series of golf games. Now instead of swinging the club, you can time the most powerful and accurate kick. On my first try I kicked it through the uprights and nabbed three points. For such a small part of the overall game, I walked away impressed with the level of detail EA had put into the kicking feature.
Madden NFL 10 has all the makings of a great iPhone game and an application that is true to the source material. The game is available today for $8 in the iTunes Store, but will revert to its standard price of $10 at 8:30 pm EST on September 10.
In addition to multiplayer on the horizon, EA is working to bring roster updates and “authentic jerseys” to the game via in-app purchasing in a later update.
[Chris Holt is a Macworld assistant editor.]
Posted by gjblass at 11:18 AM 0 comments
Labels: games, iPhone, iphone 3g, iphone 3gs, iPod games, Madden NFL 10
Posted by gjblass at 11:23 AM 0 comments
Labels: App Store, apple, AppStore, cellphones, GPS, iPhone, iphone 3g, iphone 3gs, Iphone3g, Iphone3gs, Navigation, tomtom, turn by turn, turn-by-turn, TurnByTurn
Apple fanboys might still be drooling from yesterday’s iPhone 3Gs announcement, but I bet they never saw this coming: an electric superbike with an iPhone for all its instrumentation!
Heck, I was happy to finally get MMS support!
The MotoCzysz E1pc is one of the many entries in the TTXGP race this Friday. How the iPhone is integrated into the bike is still a mystery but features like its native GPS will surely be used. And whether it wins or loses, it definitely gets points for creamy white geeky goodness.
The E1pc can go from zero to 120 mph in “seven or eight seconds” according to Michael Czysz, the company’s founder. It uses ten lithium-ion battery packs with three electric motors all mounted on a carbon fiber main frame.
Here’s a video of its test run:
Czysz explains, “With teams from around the world ascending on the Isle, this is a true international competition and even though the machines are futuristic the race is not and the premise even less so- this is an old fashion ‘run what you brung’ race. Never would my Grand Father or even my Father imagined such a motorcycle would ever exist, even I would have doubted this event possible in 2009 only a few years ago.”
The TTXGP is a zero-emissions motorcycle race taking place on the famed Isle of Man Mountain Course. Some of the teams include Mission Motors, Brammo, EVOdesign and of course MotoCzysz. Other entrants include Barefoot Motors, Electric Motorsport and one of my favorites…KillaCycle Racing. Teams from the United States, United Kingdom, India, Austria, Germany and Italy all plan to compete.
TTXGP founder, Azhar Hussain, said, “With twenty-four confirmed entries, we are thrilled with the high level of interest the TTXGP has generated globally, and the superb quality of teams that will be involved.”
Source: Hell for Leather
Posted by gjblass at 4:05 PM 0 comments
Labels: apple, Austria, Barefoot Motors, brammo, electric motorbike, Electric Motorsport, EVOdesign, Germany, India, iPhone, iphone 3gs, Italy, KillaCycle, Mission Motors, MotoCzysz E1pc, TTXGP
by Nilay Patel
As endlessly predicted, Apple's unveiled a new iPhone today at WWDC, the iPhone 3G S -- the "s" stands for speed. Although it looks almost exactly like the 3G, it's much, much faster -- some tasks are almost four times faster. Data speeds are upped to 7.2Mbps HSDPA, and the camera is now a 3 megapixel unit with tap-to-autofocus and auto white balance -- and just as expected, it now supports 30fps VGA video recording with editing features. You're also getting a built-in compass, Nike+ support, and a new battery that offers 5 hours of 3G talk time and 9 hours of WiFi internet use. There are some surprises, too -- holding down the home button now enables a new voice control interface that lets you do everything from make calls to control iTunes, and Apple's touting a new "fingerprint-resistant oleophobic coating." New and end-of-contract pricing is set at $199 for 16GB and $299 for 32GB when it goes on sale June 18th Stateside and in 80 more countries in August -- and the current 8GB 3G will remain on sale for $99, effective immediately. You'll have to pay a bit more if you're mid-contract, though -- $299 for the 3G and $399/$499 for the 3G S.
Posted by gjblass at 5:54 PM 0 comments
Labels: iphone 3gs
Deciding between the cheap $99 and so last year iPhone 3G and the latest $199 or $299 iPhone 3GS. Thankfully, you can decide with this iPhone 3G vs iPhone 3GS feature chart:
I don't know about you, but I would rather pay more to get that camera and the extra battery life, no question about it. [Apple]
Posted by gjblass at 5:52 PM 0 comments
Labels: apple, iPhone, iphone 3g, iPhone 3G vs iPhone 3GS, iphone 3gs