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Showing posts with label Guitar Hero. Show all posts
Showing posts with label Guitar Hero. Show all posts

Monday, March 8, 2010

Real guitar teaches you to play as easy as Guitar Hero

From: http://www.yankodesign.com/

The REAL, I said. The REAL one. This is the one where you learn a real, actual, applicable beyond the game skill. Habeeb it! The designer of this project had the idea stop upon his mind-grapes while he was watching friends jam upon Guitar Hero and Rock Band all day long. He thought hey, they’re so good at this, but they can’t play a real guitar at all! Well wouldn’t you know it, he was (and is!) an industrial designer so he pumped up his muscles and got to work creating what he calls “Vision.”

Vision is a self-teaching electric guitar. It’s an LED-lit neck and body working in unison with guitar learning software. Tune is always tune, reducing the time a student uses on this elementary task. Vision teaches through games involving visual and audio feedback. Chords, percussion, and popular music are played alongside the student to provide easy assistance, allowing the student to become familiar with the instrument in an environment they’re basically already used to.

Connect to a computer with Bluetooth, plug in an amp, or go unplugged with battery. Gameplay is very similar to popular guitar games out now where students complete levels, difficulties, and unlock challenges.

Connecting to an amp allows the student to play uninhibited. The guitar has regular tone and volume knobs as well as a built-in effects system.

Unplugged works on rechargeable batteries, LED lit fretboard and rear-mounted speaker allow the student to practice or play portably.

The guitar comes standard with several interchangeable bodies to appease any weirdly shaped person.

Designer: Tyson Leslie

Vision the DIY learn it yourself guitar and guitar learning game by Tyson Leslie

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Tuesday, December 15, 2009

Garage Gets Decorated With 'Guitar Hero' Made From Christmas Lights

A few years ago, this guy dazzled us (and nearly sent us into a seizure) with his musically-synced Christmas wonderland. For '09 Ric Turner, a former "imagineer" for Disney and special affects aficionado, raised the Christmas ante to another level. He transformed his entire house into one big game of 'Guitar Hero.'

As The Huffington Post reports, Turner needed just 21,268 lights and LEDs to create his masterpiece -- a fully functional display synchronized to Guitar Hero controllers. As you can see in the video (after the jump), the display only works for the song "Cliffs of Dover" by Eric Johnson. But we're sold. We want this guy to be our new dad. In an article on Make, Turner explains how he pulled this Christmas miracle off, and says that, even though the game is set on "Easy," it's pretty difficult -- even for the Slashes and Hendrixes of the 'Guitar Hero' elite. That's because if you want a high score, you've gotta play while looking only at the lights, not at the video screen in the driveway which displays the actual game. And, for the sake of the neighbors and their eardrums, you can even stream your performance via a low power radio station for all to hear.

Turner says he still wants to tweak the game a bit, particularly the "initial show/game sync," but given his impressive holiday display pedigree, we don't doubt he'll be able to come up with something (Check out his YouTube compendium for more of his festive creations.). [From: Make]



Friday, August 21, 2009

Hands-on: DJ Hero


It may look like Guitar Hero at first glance, but DJ Hero is anything but. The introduction of a new plastic controller (this time, in the shape of a turntable) certainly changes the feel of the game, but what really makes DJ Hero so novel is its sound. The music genre has become over-saturated with guitar riffs and the sounds of rock and metal. It only takes a few seconds to immediately recognize that DJ Hero brings something brand new to the table -- something we couldn't say about the genre for a long time now.

To say DJ Hero's lineup is eclectic would be an understatement. What other game not only offers a lineup so diverse, but encourages players to mix the sounds of artists like Eminem, Tears for Fears, N.E.R.D. and the Jackson 5? Not only has developer FreeStyleGames managed to compile a variety of sounds for the game, but they've managed to combine these into devilishly edgy mixes. Certainly, this is a game that demands your attention.

It's a rare feat that a game can be mesmerizing even when it's not being played. We can easily see people adding DJ Hero to their library, using it as the soundtrack to a house party. Good thing the developers had the foresight to add a non-interactive jukebox mode, letting you enjoy the game in a purely hands-off way.

For many, we can see the turntable controller being an intimidating thing to handle. I met the controller with the same trepidation I had when guitar controllers first rolled out. However, while most people know how a guitar works in some fashion (who hasn't performed air guitar?), this turntable was completely foreign to me. What am I supposed to do with it? What if I look like an idiot?

My befuddlement actually added to the excitement of getting to play a song. The motion of moving my hand back and forth to spin the toy vinyl was foreign, but easy enough to perform. To overcome its perplexing, exotic nature, DJ Hero does a great job of easing players into the experience, locking away parts of the controller in easier difficulties. As a DJ Hero virgin, I didn't dare to try a harder difficulty. This presented me with the rather easy task of simply focusing on the three colored buttons on the controller and scratching during the on-screen indicators.

It's easy enough for anyone that's played a music game before to pick up. Like in the other Hero title, I had much more fun when I started adding flourishes, head bumping to the beat. There are opportunities to go a little wild, as well. Extended sequences encourage players to mash a colored button as frequently as they wish, similar to how the drum fills work in Rock Band. Even at its lowest difficulty, DJ Hero made me feel like I was creating the music, vicariously experiencing what a real DJ would do. Surely, that's the litmus test of a successful music game?

Harder difficulties encourage players to start exploring other parts of the controller, like the crossfader that mixes the two different audio tracks. In addition to providing more "notes" on screen, more challenging difficulties will also require players to focus on their form, with up and down scratches indicated onscreen. As with any other music game, being able to understand all the information that scrolls down will be a challenge -- something that a novice like me couldn't master in a short amount of time. While DJ-ing may appear to be easy, it is most certainly not. DJ Hero has certainly instilled a newfound respect for the genre.


I've only spent a little time with the game, but I'm already very excited for more. While the experience is exciting and fresh, it's still hard to swallow the incredible price tag. It plays and sounds unlike any other game out there. Question is: how much will people pay to get that experience?

Tags: dj-hero

Tuesday, August 11, 2009

Guitar Hero Van Halen Reveal Trailer

One of rock's most legendary bands comes to Guitar Hero! Activision is brings the band to virtual life and also includes music from Queen, Foo Fighters, Queens of the Stone Age, Blink 182, The Offspring, Weezer, and many more!

Monday, March 23, 2009

Metallica welcomes new "Guitar Hero" fans



Photo
By Gary Graff

AUSTIN, Texas (Billboard) - Signing on for a "Guitar Hero" game was a "no brainer," according to Metallica drummer Lars Ulrich.

"When 'Guitar Hero' came to us in April of last year, we said yes very quickly," Ulrich told Billboard.com on Friday during the quartet's drop-in appearance at the South By Southwest music conference to promote "Guitar Hero: Metallica," which comes out March 29.

"It seemed like the next step -- a whole other platform for musicians to reach an audience. If we talk about this in five years, I think it will turn into an expected way to release an album," Ulrich said.

Metallica released its latest album, "Death Magnetic," through "Guitar Hero" as well as through traditional retail and download sites, and Ulrich acknowledged that it might have helped to bring a younger audience to the band. "What blows me away is six months into the (album) experience how young the audience continues to be," he said. "We see whole armies of 10-year-olds who weren't listening to music when 'St. Anger' was released. In a world where music has so much competition, this is a great gateway for them into the music."

Guitarist Kirk Hammett -- who revealed that he beat Ulrich the one time he played "Guitar Hero: Metallica" ("He stormed off") -- added that he hopes the game inspires those young fans to learn how to play instruments for real.

"Kids get a feel of what it's like to play a song on guitar without having to learn to play guitar -- how cool is that?" he noted. "And to be exposed to classic rock and metal songs they might not otherwise listen to ... It's a wonderful thing."

In addition to Metallica songs -- as well as character images of the band from throughout its career -- "Guitar Hero: Metallica" features songs by Judas Priest, Mercyful Fate, Thin Lizzy, Motorhead and other Metallica friends and heroes.

Metallica resumes the European leg of its "Death Magnetic" tour on March 25 in Birmingham, England. Hammett said the group plans to be on the road until late 2010 and "has talked a little bit" about possibly documenting the tour with an album or DVD release, but has reached no conclusions. The group will come home for its April 4 induction into the Rock and Roll Hall of Fame, where it was recently announced the Red Hot Chili Peppers' Flea will make the induction speech.

"It's cool that he's not in a heavy metal band but is a well-respected musician you might not expect," Hammett said. Former bassist Jason Newstead will join the band that night, and Ulrich said that the evening "will be like a family reunion ... a whole big pile of people, lots of friends."

(Editing by Sheri Linden at Reuters)

Monday, January 26, 2009

See the original image at metallica.com — Guitar Hero: Metallica full tracklisting revealed

Another piece of the Guitar Hero puzzle . . . the track listing! In case you're just tuning in now, the all 'Tallica Guitar Hero will be hitting the streets on March 29 with some really cool features like different classic venues such as the L.A. Forum, Tushino Airfield, and The Hammersmith Odeon, the ability to play as us or in single instrument mode, and even the Expert+ setting with double bass drum kick pedals.

So without further ado, here are the songs on the game . . . both from us and from some of the bands we admire and even call friends:

Metallica Tracks

All Nightmare Long
Battery
Creeping Death
Disposable Heroes
Dyers Eve
Enter Sandman
Fade To Black
Fight Fire With Fire
For Whom The Bell Tolls
Frantic
Fuel
Hit The Lights
King Nothing
Master of Puppets
Mercyful Fate (Medley)
No Leaf Clover
Nothing Else Matters
One
Orion
Sad But True
Seek And Destroy
The Memory Remains
The Shortest Straw
The Thing That Should Not Be
The Unforgiven
Welcome Home (Sanitarium)
Wherever I May Roam
Whiplash



If you downloaded the "Death Magnetic" album for Xbox and PS3, those ten songs will play in their entirety in the full game mode. PS2 and Wii versions (coming in the Spring, most likely in early May) will include "Broken Beat & Scarred," "Cyanide" and "My Apocalypse" since they are not compatible with the Death Magnetic downloadable content.


Other Artists

Alice In Chains - No Excuses
Bob Seger - Turn The Page
Corrosion of Conformity - Albatross
Diamond Head - Am I Evil?
Foo Fighters - Stacked Actors
Judas Priest - Hell Bent For Leather
Kyuss - Demon Cleaner
Lynyrd Skynyrd - Tuesdays Gone
Machine Head - Beautiful Mourning
Mastodon - Blood And Thunder
Mercyful Fate - Evil
Michael Schenker Group - Armed and Ready
Motorhead - Ace of Spades
Queen - Stone Cold Crazy
Samhain - Mother of Mercy
Slayer - War Ensemble
Social Distortion - Mommy's Little Monster
Suicidal Tendencies - War Inside My Head
System of a Down - Toxicity
The Sword - Black River
Thin Lizzy - The Boys Are Back in Town

*tracklist subject to change*

Keep watching here and on your favorite gaming sites for more info, previews, reviews, etc. . . .

Monday, January 5, 2009

7 Great Guitar Hero and Rock Band Hacks, With Video


Gamers everywhere have ascended tor virtual rock stardom on the various incarnations of Guitar Hero and Rock Band. But you can only get so much enjoyment from pretending to play along to rock songs by mashing buttons on a plastic guitar, playing a tiny bass or pounding the toy drums. The familiar hardware for Guitar Hero and Rock Band cries out to be tinkered with, and do-it-yourselfers answered the call—including playing real music with Guitar Hero, rigging up Rock Band with double bass drums and just plain cheating. If you are one of the roughly 27 million who now own one of these gamess, you can do a lot more than just play them the way they come packaged.


1. Turn Your Toy Guitar into a Real Instrument

Last year, Guitar Hero III: Legends of Rock became the first edition of the game available on the Nintendo Wii, allowing hackers to take advantage of the system's unusual features. Shortly after the game's release, Josh Breckman unveiled a YouTube video of himself turning the Wii Guitar Hero controller into a real musical instrument able to play 45 different pitches.

Breckman first modified the Bluetooth source code on his Wii-mote, feeding it into the computer, and then fed that from the computer to his electric piano, turning the five Guitar Hero buttons into five musical notes. However, you can't play much more than "Lean on Me" with five notes, so Breckman used the Wii's motion-sensing capability to create more notes. When he lifts the guitar's neck, he gets access to several more notes. And adjusting the guitar's whammy bar gives him power chords, minor chords and accidentals. Breckman's hack didn't give him quite the repertoire of a real guitar, but it allows him to make music on a toy one.



2. Play with a Real Guitar

Much of the allure of Guitar Hero comes from getting the feeling like a living room rock star, playing along to songs without all the time and aggravation put into practice and music lessons. But the plastic ax that comes standard with the game just doesn't quite complete the illusion of super-stardom. Many companies have created more exciting controllers; Logitech, for example, has announced a line of premium GH controllers for the newest edition of the game, Guitar Hero: World Tour, with the familiar colored buttons and toggle switch embedded in a full-size replica guitar. DIYers have wired GH buttons onto a real guitar. But what if you want to play Guitar Hero on more realistic guitar without defacing a guitar in the process?

This Household Hacker video shows how to use anacoustic guitar as a Guitar Hero controller—the only demolition required is an old Xbox 360 controller. The builders solder the end of a wire three spots on the wafer board where the buttons were originally attached. They then attached the other end of these three wires to the base of the real guitar's bottom three strings. Last, they encase a guitar pick in aluminum foil and wire the pic back to the wafer board. Thus, when they touch one of the real guitar strings with a metal pick, it completes the circuit and the Xbox 360 recognizes it as a button being pushed. If you have a guitar, an expendable controller and some free time, try it out. Just try not to be confused when the notes you hear on the guitar and on the game don't match up.



3. Double Bass Drumming

Heavy metal drummers love the thundering double bass. Unfortunately, the basic Rock Band drum package comes with only a single bass pedal, leaving metal heads either frustrated or nursing one very tired ankle. Thankfully, however, rigging up a Rock Band double bass isn't too complicated.

The Rock Band bass drum uses a standard headphone-sized jack, so a simple way to make the mod is to buy a headphone splitter and an extra bass pedal. Take a look at this video to see how it's done—the only trouble, as the videomaker says, is that if one pedal is pressed, the other doesn't work, which could get in the way of lightning-fast double bass drumming.



4. Rock Out on an Old-School Controller

Most hacks aim to make Guitar Hero or Rock Band either more realistic—like hooking up a double bass on the drums—or seem like it's more realistic—such as playing Guitar Hero with a real guitar. But if realism isn't your style, or if you like the Guitar Hero buttons but not the plastic guitar, try this mod.

With a soldering iron, a cheap plastic controller bought for $1 and two corners from some old boom box speakers, this video's creator makes an electrical conglomeration that works as well as an out-of-the-box Guitar Hero controller. Holding the controller sideways, the direction pad becomes the strumming switch and the analog stick becomes the whammy bar. The video-maker mounted a small platform on the side of the old controller that houses the GH buttons, and he covered them with colored flaps to remember which was which. Then he proceeds to rock out to "Message in a Bottle."

5. Drum on a Real Kit

If it's possible to wire a real guitar to serve as a Guitar Hero controller, why not replace Rock Band's plastic padded drum with a real kit? In this video, the hacker attaches sensors to every drum in his kit, as well as on the underside of the cymbals, with blue painter's tape. Unfortunately, Rock Band features only five buttons and Trevor has eight pieces in his kit, so he has two pieces each for blue, green and yellow.



6. Dominate the Game... by Cheating

OK, it's not just about looking cool while pretending to play guitar—some people actually want to win. But if you don't have the chops to do that with practice, there's always innovative ways to cheat.

One innovative cheater, on his Auto Guitar Hero Web site, says that he found himself in a position familiar to many parents—utterly unable to compete with his kid at video games. But unwilling to take his fate lying down, Michael created a foolproof way to beat the game­—programming a machine to do it. The system, in a nutshell, decodes the visual information going from the Wii to the monitor through the yellow video cable; it then uses that information to push the right button at the right time. Michael writes that a friend who is a video engineer helped him craft the system, which now works like a charm. He might not be able to play Guitar Hero any better, but now Michael soon has something to shoot for—the machine's insanely high scores on every level.



7. Record an Original Work on a PC

When plodding along to the video screen becomes monotonous, turn your Rock Band drums into real ones and start recording solos and fills on your PC. This is another hack that could be completed in several ways, but this video shows how to play the drums in the FL Studio program.

First you plug the drum kit into the computer via USB—Windows should recognize it as a game controller immediately. The trick is that FL studio recognizes inputs from the keyboard, so the signals from Rock Band drums must be converted to keyboard signals in order for the program to recognize them. This video's creator uses software called from a site called xpadder to do the job—it assigns each drum to a key on the keyboard. Once that's done, he starts drumming away, and his PC picks up the signal.


Wednesday, November 5, 2008

Guitar Hero has never looked so good.

Friday, October 31, 2008

Tony Hawk Interviews Michael Phelps During Guitar Hero Shoot

See more DissentTV videos at Shred or Die


I was lucky enough to be invited as one of the athletes featured in the Guitar Hero: World Tour commercial, along with Kobe Bryant... more >
I was lucky enough to be invited as one of the athletes featured in the Guitar Hero: World Tour commercial, along with Kobe Bryant, Alex Rodriguez and Michael Phelps. I managed to catch Michael in between takes (the other guys did their shoot the day before us) and ask him what he's been doing since breaking all Olympic records in Beijing. And yes, we danced around in our underwear just like Tom Cruise in Risky Business... but that's beside the point.