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Showing posts with label Walt Disney. Show all posts
Showing posts with label Walt Disney. Show all posts

Tuesday, July 27, 2010

Top 10 Spots Every Kid Should See


1. Ellis Island and the Statue of Liberty, New York City

Ellis Island and the Statue of Liberty, New York City is a must for any visit to the Big Apple, and combining the trip with a stop at neighboring Ellis Island packs the iconic image with new meaning. A top attraction for kids is the carefully restored Main Building’s computerized Passenger Record, which lets visitors trace loved ones’ lineage as far back as 1892 (for free). Map out the family tree before circling back to Liberty Island for an up-close-and-personal look at the country’s most famous statue.

Here are top ten best spots that every kid should see. From iconic emblems to engineering marvels, and natural wonders to theme park fantasy lands, these attractions for kids promise to spark the imaginations of young dreamers.

2. Fenway Park Baseball Game, Boston

Boston is home to a handful of must-see historic sites, but there’s none quite as kid-friendly as the oldest operating ballpark in the country — legendary Fenway Park. Diehard fans and curious spectators alike fill the ballpark every game to root for the home team, known in Boston as “The Sawx,” and the intense energy that fills the park makes this one attraction for kids that no youngster will soon forget.

3. Glacier Bay National Park and Preserve, Alaska

For the best views of Alaska’s frozen wonders, take the youngsters to Glacier Bay National Park and Preserve where glaciers cover over a quarter of the 3.3-million-acre park, located about 50 miles northwest of Juneau. Sadly, Glacier Bay is one attraction for kids that might not be the same for future generations. Though glacier melting here is not directly linked to global warming, the frosty namesakes of Glacier Bay have steadily retreated over the past 200 years. Today, there’s still plenty to see and do, but note that the only way to reach the park is by cruise or “flightseeing” tours, so odds are you’ll visit with a cruise ship or tour company.

4. Grand Canyon National Park, Arizona

Spanning 277 miles and plunging to depths of close to a mile, the Grand Canyon rightfully earns its spot as one of the Seven Wonders of the Natural World. It’s also a spot every kid should see, thanks to abundant wildlife remnants of thousands of years of human settlement, and fascinating geological features. The park offers two types of Junior Ranger badges for children ages 4 and up, with additional programs in the summer months to spark kids’ interest in hiking and nature.

5. Kennedy Space Center, Cape Canaveral

The concept of man in space has long captivated the inner child in us all, and as we plow forward into the new millennium, one fantastic chapter in the history of space aviation is readying to close. Regardless of whether your visit coincides with one of these historic launches, the Visitor Complex offers plenty of attractions for kids that entertain and educate in their own right, including a shuttle launch simulator, astronaut encounters, behind-the-scenes tours, and cool hands-on exhibits.

6. San Diego Zoo, San Diego

Frank the gorilla, Otis the hippo, Orbit the koala — these are just a few of the new friends your kids will meet on a visit to the world-famous San Diego Zoo, home to 4,000 rare and endangered animals, including six resident pandas and the largest colony of koalas outside of Australia. Large natural-looking enclosures and huge glass-viewing areas allow kids to get close-up views of the animals. Top attractions for kids include watching polar bears swim at the Polar Rim exhibit; meeting the zoo’s new panda cub, named Yun Zi, at the Giant Panda Research Station; or experiencing an “eye-to-nostril encounter” with massive hippos through the underwater-viewing window in the Lost Forest.

7. The Smithsonian, Washington, D.C.

Founded in 1846, the Smithsonian’s 19 museums and its National Zoo (all but two are located in the D.C. area) are open to the public and boast a collection of scientific, historic, and cultural artifacts that is downright dizzying — 137 million specimens, to be exact. It would take eons to tour every nook and cranny, so choose a few attractions for kids that are primed for sparking even the littlest travelers’ imaginations.

8. Walt Disney World, Orlando

There’s something simply magical about visiting Walt Disney World as a kid. For all its touristy hoopla, the four-park resort captures childlike merriment — via castles, roller coasters, and the requisite fairy-tale princesses — in a way that’s hard for anyone who doesn’t believe in the tooth fairy to grasp.

9. Willis Tower, Chicago

For kids, the bird’s-eye look at the country’s third-largest city is revelatory (especially when those ears start popping on the elevator ride up!), but even parents can’t help marveling from the 103rd floor of the office building as it sways slightly in the wind. On the clearest days, spot four states (Illinois and its neighbors, Wisconsin, Indiana, and Michigan) from the 1,353-foot-high Skydeck, and zoom into local neighborhoods with the high-powered telescopes on hand.

10. Yellowstone National Park

Yellowstone National Park has long made the list of spots every kid should see — the region’s stunning natural landscapes wowed the earliest Western visitors enough to designate it the country’s first national park in 1872. A highlight of a visit here then and now is surely Old Faithful, the mind-blowing 130-foot geyser that erupts about every 75 minutes. The diversity of the park’s living creatures is equally as awe-inspiring, with 67 species of mammals and 322 species of birds, including iconic American animals like bison and bald eagles, as well as elk, wolves, and falcons. The park holds plenty of outdoor fun and attractions for kids of all ages, from hiking to camping to horseback riding.

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Thursday, December 10, 2009

The wonderful world of Walt Disney


On December 5, 1901 Walter Elias "Walt" Disney was born in Chicago, Illinois.

Little did anyone know that in the next 65 years, the world of entertainment would never be the same. With his brother, Roy, Walt Disney formed Walt Disney Productions that would eventually give us some of the most famous cartoon characters of all time, from Mickey Mouse and Donald Duck, created in the early years of animation, to the 21st century digital stars like Woody the cowboy and Buzz Lightyear.

Since Snow White, its first animated feature released in 1937, Disney has created over 300 characters that operate over 100 brands, creating a business worth $4.4 billion a year.

A popular showman as well as a innovator in animation and feature film production, Walt Disney became the father of the cartoon genre, picking up a huge number of awards along the way, including 59 Academy Award nominations (a record) and winning a total of 26 Oscars.

What's more, his company has come a long way since Steam Boat Willie, becoming a worldwide institution in itself with theme parks and resorts in the US, Japan, France and China.

Even since his death in 1966, technological advancements in animation and numerous shifts in the movie industry have failed to impact on Walt Disney's success.

You will struggle to find a single person on earth who has never come across at least one of Disney's many characters. And the best way to sum up the impact that Walt Disney's brainchild has had is to say that it's impossible to imagine the world without it.

Disney

Friday, September 25, 2009

The Presidio's New Walt Disney Family Museum

Sneak Peek: The Presidio's New Walt Disney Family Museum

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Tim Wagner
The Walt Disney Family Museum is gearing up to open its doors in early October after several years of meticulous planning and lobbying by several of Disney's children and grandchildren.
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Tim Wagner
The museum will tell the story of Walt Disney, who raised animation to an art and transformed the film industry, leaving one of the world's largest entertainment companies as a legacy.
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Tim Wagner
The museum's collection of three historic San Francisco Presidio buildings are renovated former military barracks, a gymnasium and a supply shed. The buildings house 10 linked galleries, a 114-seat screening room, learning center, museum store and cafe.
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Tim Wagner
An exact scale model of Disney's Epcot and Pirates Bay.
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Tim Wagner
Samples of original pigments used to color animation keyframes.
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Tim Wagner
An original two-story camera that allowed Walt Disney unprecedented control of depth of field in his animations.

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Tim Wagner
Executive Director Richard Benefield heads the new Walt Disney Family Museum.
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Tim Wagner
Some of the Academy Awards Walt Disney won over his career (including his specially-made one for Snow White & the Seven Dwarfs).
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Tim Wagner
David Rockwell heads the museum's interior and exhibition design.
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Tim Wagner
Models and sketches for Snow White & the Seven Dwarfs.
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Tim Wagner
Staff at the new Walt Disney Family Museum.
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Tim Wagner
Another look at the interior.


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Tim Wagner
Sketches of the landmark animation "Steamboat Willie."
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Tim Wagner
Diane Disney Miller, daughter of Walt Disney, and Walter E.D. Miller, grandson of Walt Disney and president of the Walt Disney Family Foundation at the structure's preview.
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Tim Wagner
The world's most famous mouse.
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Tim Wagner
Posters for Disney movies at the new Walt Disney Family Museum.
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Tim Wagner
Architect Jay Turnbull from Page & Turnbull coordinated renovating the former military barrack, gymnasium and supply shed in San Francisco's historic Presidio into the three building Walt Disney Family Museum.
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Tim Wagner
A close-up of one of many texts on display.

Thursday, August 6, 2009

Walt Disney: A Rare Look at the Man and His World



life.com This amazing photo essay shows the story the life story of Walt Elias Disney: A man born in Chicago in 1901 who would go on to redefine the entertainment industry of the 20th Century in every medium from film to amusement parks. This behind-the-scenes tour even includes images of Walt hard at work with his team on his upcoming film "Pinocchio".

Thursday, July 23, 2009

Fact-Checking 5 Epcot Rides That Predicted the Future

The shameless futurism espoused at Disney World's Epcot theme park in Orlando, Fl. was taken in by generations of kids who saw the world through Walt Disney-colored glasses. But did any of these imaginings come true? Here, we look at five visions of the future in hindsight—and see how they hold up.




Epcot has always been the most curious of Disney World's parks: a place of slow (and some might say boring) rides that focused more on education than on adrenaline-boosting thrills. This is a park where utopian ideals (the park's name originally stood for "Experimental Prototype Community of Tomorrow") meet multicultural reverence, with a huge section of the park devoted to miniature recreations of various countries. Epcot has always been a place of shameless futurism, where, for the price of admission, visitors can spend the day exploring contrasting and often unrealistic visions of the world to come. In an attempt to keep up with changing technology, these attractions are regularly closed and replaced with more modern fare. But the extinct rides of Epcot's past are all fondly remembered by the generations who grew up with them. We thought it'd be fun to look back at five of the park's past visions of the future. Here is how they held up.

Horizons

(1983 to 1999)
Horizons

Horizons is all futurism, all the time. The animatronic-filled, slow-moving, dark ride first pays tribute to some of the past's more outlandish visions of the future, with sci-fi dioramas showing off robot butlers, tube-based mass transit and a healthy dose of neon lights. The ride then takes a turn for the serious, replacing cartoonish prognostication with faux-realistic visions. Surprisingly, some elements of this vision of the future have actually come to pass, at least in some form:

-A family is depicted engaging in television-based videoconferencing in their living room. To anybody who has Skype, this is simple and possible. But the glasses-free 3D that the videoconferencing is presented in is a little more difficult to pull off today, even with recent advances that have made home-based 3D TV cheap and easy to use.

-A man is seen playing a keyboard that is controlled by waving his hand over it. Could this futuristic theremin have been forecasting today's DIY laser harp trend?

-Robotic farming: A former desert is shown being farmed by large, fully automated robotic machines. Bot farming is still fairly new, with applications limited to a few specialized, custom-built machines, but it definitely exists.

-Underwater personal subs: Residents of an underwater mineral-mining city (it's never stated what minerals they are extracting) are shown venturing out into the their backyards using personal subs. We aren't living under the sea just yet, but personal submarines are here—if you have the cash.

World of Motion

(1982 to 1996)
World of Motion

World of Motion is primarily a trip into the past. This slow-moving ride gives visitors an in-depth lesson on the history of transportation: from foot power to jet planes. When the history lesson reaches the present day, visitors ride through a tunnel of swirling light while a narrator waxes: "Ideas are there to help us fulfill our age-old dream to be free. Free of mind, free of spirit, free to follow the distant star of our ancestors to a brighter tomorrow." The future vision shows a hologram of a curvaceous futuristic car, which visitors can see their ride car transform into when they pass by a trick holographic mirror.

This attraction does not give any hint to technologies that could win out for future transportation—there is no talk of electric, hydrogen or plant-powered vehicles. But for those keeping score, the futuristic car does bear a striking resemblance to Aptera's all-electric Typ-1 e.


Captain EO

(1986 to 1994)
Captain EO

While most of Epcot's future-filled attractions sought to fill visitors with wonder at the site of what could be just around the corner, this Francis Ford Coppola-directed 3D film (which was replaced at Epcot in 1994 by the Rick Moranis-starring Honey I Blew Up the Audience) played off the same sort of far-future space-trotting sci-fi that forms the basis for Star Trek and Battlestar Galactica. In it, Michael Jackson and his "ragtag band" of alien Muppets travel through the galaxy delivering packages and completing missions for a vaguely defined leader. The real draw: a singing and dancing MJ using the power of music to battle a mutant alien queen (played by Anjelica Huston).

Predictably, Captain EO's liberal use of sci-fi technology makes it tough to nitpick due to the fact that none of it has yet seen the light of day. Some of Captain EO's not-yet-here prognostications: sentient humanoid androids, furry (and very cute) alien life, and the ability to use pop music to transform bad guys into scantily clad dancers.


Spaceship Earth

(1982 to present)
Spaceship Earth

In Spaceship Earth, visitors ride through a massive geodesic dome while learning about the history of human communication. Unlike the other attractions in this list, this ride is still in operation. After all, its giant golfball exterior is the park's major landmark, and is unlikely to go anywhere anytime soon—instead, as the ride becomes outdated, Epcot continues to update it to bring it up to the times. So, for our purposes, we're going to look at the future presented by its prior iteration, which was in operation from 1994 to 2007.

In this version of the ride, kids are seen videoconferencing with each other while watching TV on the same screen. Today, the combination of Hulu and Skype makes it free and easy for anybody with a laptop and an Internet connection to pull off this trick.

The more out-there tech shown in this attraction is the instant audio translation. Two kids are depicted speaking over the tubes, with each hearing the other's speech in his own language. A primitive version of this technology can be found today in various forms—in voice-to-text-to translation, but the Department of Defense continues to research better, more instant translation tech. DARPA's Global Autonomous Language Exploitation (GALE) program aims to develop software that can interpret speech and text in multiple languages on the spot. But while progress has been made, the ease with which this Epcot-envisioned translation occurs is not quite in our technological capabilities.

Carousel of Progress

(1964 to present)
Carousel of Progress

Alright, so Carousel of Progress is at Magic Kingdom, not Epcot. But its futurism would fit right in at its cross-town sister park. This show (it's not really a ride) was devised by Walt Disney for the 1964 World's Fair. In it, an animatronic family shows off how the latest technologies of different eras are making life easier, from the turn of the century ("our icebox now holds up to 50 pounds of ice!") on up. It was Disney's dream for the attraction to be continually renewed to keep up with changing times. But since the show was last updated in 1994, it is ripe ground for anachronisms and misguided visions of the future.

In the final scene, the family is shown playing a virtual-reality space-pilot game. The characters use a wearable joystick (a glove) to move a spaceship through a game. Real-world motion is mimicked onscreen—a lot like what Nintendo has done with the Wii and what Microsoft is looking into with Project Natal. The characters also reference "laser discs and high-def TVs". One of these technologies is ubiquitous today, and the other is nearly dead. Also on display in this show is voice-activated home automation, in which the father character is able to adjust the oven just by saying "oven temperature to 375." While such functionality is certainly possible today, given recent advances in voice recognition and home automation, it's hard to imagine voice control being a more practical controller than, say, an iPhone.