Given that it used to take around three years to make a traditional, hand-drawn animated film, Disney's team no doubt rellished the opportunity to cut a few corners. The easiest way to do it? The 'copy and paste' trick - copy a scene that works, draw in new characters, and hey presto: a "brand new" Disney film from an old clip. A seemingly easy win which went completely unnoticed by viewers - until now, as the YouTube video below of the most obvious Disney doppelgangers shows...
Wednesday, October 5, 2011
Monday, August 1, 2011
How To Build A Smurf
From: http://blogs.wsj.com/
By: Michelle Kung

- Sony Pictures Imageworks
- A scene from ‘The Smurfs’
With their tiny bodies and solid blue coloring, the Smurfs would appear to be easy to animate. In reality, Sony Pictures Imageworks, Sony Corp.’s visual effects and character animation company, has been experimenting and working for nearly three years to bring the Belgian cartoonist Peyo’s creations to the big screen as realistic-looking 3-D computer-generated creatures.
After a standard Smurf was created, it was adapted into roughly 36 different models for the film — approximately a third of the 99 Smurfs originally identified by Peyo. Of the 36, only one was created specifically for the film and had no basis in either the original comic strip or cartoon: Gutsy Smurf, who is voiced by Alan Cumming in the film. The animators also give some of the older characters virtual facelifts. In the case of Smurfette, they toned down her stiff, poufy hair into a flatter, more contemporary ‘do.
Smurf designs in place, the team then used a 3-D copier to produce two kinds of Smurf maquettes, or figurines, to be used for rehearsal and framing purposes during the physical shooting of the film. To make the digitally-created Smurfs look more lifelike in the film, Imageworks used a newer technology known as HDRI — or High Dynamic Range Imagery — to accurately capture both the spatial dimensions and a 360 degree view of whatever set the lighters were working on. Specifically, they did so at 26 different exposure levels (f stops) of lighting. (The technique was also used on the film “The Green Lantern.”) To achieve this, the company used the SpheroCam HDR to automatically capture 360 degree spherical images and spatial data with a single scan.
Consequently, by applying that spatial data and lighting to the digital elements — namely the animated Smurf characters — the computer-generated figures are more smoothly integrated into the live-action film. The technology also helped speed up the workflow: instead of the usual three or four days usually needed for the process, it only took Imageworks about a day or two.
Check out a slideshow of the process in the above tab.
Posted by gjblass at 5:16 PM 0 comments
Labels: Animations, CG Animation, Digital Animation, Smurfs, Smurfs The Movie
'Beavis and Butt-Head': 7 Things to Expect From MTV's Relaunched Series
From "Jersey Shore" to movie reviews, writer-creator Mike Judge offers a preview of what's to come.
by Lesley Goldbergfrom http://www.hollywoodreporter.com/

Writer-creator Mike Judge and executive producer Van Toffler offered a glimpse Friday at the Television Critics’ Association summer press tour at what could be expected from the animated hit.
1. Judge was nervous about including Jersey Shore in Beavis and Butt-head and watched MTV’s reality hit at Toffler’s recommendation. “It was paydirt,” Judge said, confessing that he’s now “hooked” on the Jersey crew. Toffler, meanwhile, doesn’t expect the housemates to ask for additional compensation when they appear in clips on the animated series. “I’d be scared to think of them with more money than they already have,” Toffler said, noting that he expects the gang to love being subjected to the Beavis and Butt-head treatment.
2. Time stands still. Judge said he wanted new episodes to be topical – Twilight and vampire humor is included in the new trailer – but that there won’t be a specific instance where the series acknowledges the nearly 15-year gap between new episodes. “I wanted to make it not feel too forced; to make it as seamless as I could to what it was how ever many years ago,” he noted.
3. There’s plenty of ammunition for the boys to riff on. Judge said targets in the new episodes include UFC fights, Internet stuff and ... movie reviews. “We have a think where they’re kind of like Siskel & Ebert,” he said.
4. The animation process has been updated. When the original series aired from 1993 to 1997, Judge noted that Beavis and Butt-head — like The Simpsons and King of the Hill – was hand inked and painted onto cells and shot on film. That’s all been digitized now. “It still looks crappy,” Judge joked. “But I like the way it looks.” “It’s high-def, there are some differences.”
5. The boys will still be watching music videos. MGMT, Deadmau5 and Tbaby’s “It’s So Cold in the D” will be among the artists Judge noted will be getting the Beavis & Butt-head treatment.
6. Beavis, meet technology. With Beavis and Butt-head returning to a world that now features cell phones, Facebook and Twitter, Judge said he didn’t want to force “all the modern stuff on them,” but did tease to an upcoming episode where the boys work in tech support.
7. Daria might be back. MTV’s Toffler, an executive producer on the series, notes that the animated spinoff from Beavis and Butt-head that airs in reruns on MTV2 and Logo and has done well on both. “We’ve talked to the creators so there is not as long a shot as you’d think that Daria might be back on one of our channels.
Beavis and Butt-head premieres the first of its 12 new episodes on Oct. 27 at 10 p.m. on MTV.
Email: Lesley.Goldberg@thr.com; Twitter: @Snoodit
Posted by gjblass at 5:01 PM 0 comments
Labels: Animation, Animations, Beavis, Beavis and Butt-head, Beavis and Butthead, Cartoon, Cartoons, Mike Judge, MTV
Tuesday, July 26, 2011
Disney doppelgangers: The copy and paste guide to animation
From: http://www.stylist.co.uk/
Given that it used to take around three years to make a traditional, hand-drawn animated film, Disney's team no doubt rellished the opportunity to cut a few corners. The easiest way to do it? The 'copy and paste' trick - copy a scene that works, draw in new characters, and hey presto: a "brand new" Disney film from an old clip. A seemingly easy win which went completely unnoticed by viewers - until now, as the YouTube video below of the most obvious Disney doppelgangers shows...
Posted by gjblass at 3:42 PM 0 comments
Labels: 3-D Disney parks, Animation, Animations, Disney Classics
Tuesday, May 31, 2011
Scotty McCreery And 7 Other Musicians Who Look Like Cartoons

As striking as "American Idol" winner Scotty McCreery's deep voice is, it will never be the most striking thing about him. While Mad Magazine hasn't been relevant in at least 20 years, it is still impossible not to think of their mascot Alfred E. Neuman when laying eyes on McCreery. Calling the singer "Scotty McHotty" is like calling a huge bouncer "Tiny." However, his cartoonish looks didn't stop him from running away with the votes on "American Idol," and his Neuman likeness will not keep him from being a country star. Plenty of popular musicians look like cartoon characters. We found seven more, in fact. See the proof after the jump.
Cee Lo Green and Mushmouth

It's a rare sight to see "The Voice" judge and "Forget You" singer Cee Lo without his sunglasses. That's because he's trying to hide the fact he looks like Mushmouth from "Fat Albert."
Taylor Swift and Gadget

The smartest thing Chip and Dale ever did was start the Rescue Rangers, hire Gadget as their mechanic and introduce the world to the cutest mouse cartoon ever. Taylor Swift may be gorgeous, but she owes her image to Gadget.
Dave Navarro and Duke Igthorn

With the greasy goatee and eyeliner, Dave Navarro has always resembled a cartoon villain. It's tough to name which one exactly, until stumbling on Duke Igthorn from the short-lived "Gummi Bears" cartoon from the '80s.
Prince and Jafar
Jay-Z and Joe Camel

We're certainly not the first source to point this likeness out. There are a number of photo-shoots that appear as if Jay-Z is intentionally posing like a Joe Camel advertisement. Especially when Hova smokes a cigarette.
Jennifer Lopez and Marc Anthony and Lion-O and Panthro

"Thundercats! Hooooooo!" When Marc Anthony stands next to his wife J. Lo, it's tough not to see them as the princess and the troll. Her beauty, the height difference...it's all too much. However, when their both seated and staring seriously into the camera, they are unmistakably one of the greatest duos of all time: Lion-O and Panthro from the "Thundercats." The catlike features, her big hair and his pointy ears make them nearly an exact match.
Images: Getty, Mad Magazine, Camel Cigarettes, YouTube
Posted by gjblass at 11:34 AM 2 comments
Labels: Animation, Animations, Cartoon, Celebrities, Celebrity, Celebrity Childhood Hairstyles
Wednesday, February 23, 2011
Alice in Wonderland Demonstrates Various Drug Use

So you all remember last week when I brought you a series of GIFs demonstrating various mental disorders via Winnie the Pooh characters. That was from artist Matthew Wilkinson (warning graphic content on site), and he’s actually done another series that I think is even better.
Everyone has always thought of Alice in Wonderland as some sort of allegory for a super ridiculous drug trip, but these GIFs demonstrate just how many substances are actually covered in the story. Granted, some weren’t even invented when the story was written, but it’s hard to unsee all of these once you realize they’re there.
Check out the full GIF gallery below, and Matthew, I look forward to seeing what your next project like this will be.









Posted by gjblass at 4:18 PM 0 comments
Labels: addictive drugs, Alice in Wonderland, Animations, Disney, Disney Classics, Disney movies, Drugs, Hallucinogenic Drugs
Winnie the Pooh Demonstrates Mental Disorders

GIF artist (yes, there is such a thing) Matthew Wilkinson has animated this series of images to show different mental illnesses, as acted out by Winnie the Pooh characters.
I’m not sure how I’ve never seen this before, but they really do align with all the various Pooh characters, and it makes my childhood memories just a shade or two darker.
Besides Christopher Robin hallucinating talking animals as a way of coping with his abusive father, check out the rest of the disorders below:





Posted by gjblass at 4:15 PM 0 comments
Labels: Animations, Disney, Disney Classics, Disney movies, image, mental health
Wednesday, November 17, 2010
41 Jiggling ‘Jessica’ Animated Gifs (Jessica Simpson, Jessica Biel & Jessica Alba)
by Neal - Johns Hopkin
from: http://coedmagazine.com/







Posted by gjblass at 10:29 AM 4 comments
Labels: Animations, Jessica Alba, Jessica Biel, Jessica Simpson
Friday, September 25, 2009
The Presidio's New Walt Disney Family Museum
Sneak Peek: The Presidio's New Walt Disney Family Museum
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Posted by gjblass at 2:37 PM 0 comments
Labels: Animations, The Presidio's New Walt Disney Family Museum, Walt Disney, Walt Disney Family Museum






